The origin of video games A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device. However, with the popular use of the term "video game", it now implies any type of display device. The electronic systems used to lies in early cathode ray tube The cathode ray tube is a vacuum tube containing an electron gun (a source of electrons) and a fluorescent screen, with internal or external means to accelerate and deflect the electron beam, used to create images in the form of light emitted from the fluorescent screen. The image may represent electrical waveforms (oscilloscope), pictures (-based missile defense systems in the late 1940s. These programs were later adapted into other simple games during the 1950s. By the late 1950s and through the 1960s, more computer games were developed (mostly on mainframe computers Mainframes are computers used mainly by large organizations for critical applications, typically bulk data processing such as census, industry and consumer statistics, enterprise resource planning, and financial transaction processing), gradually increasing in sophistication and complexity.[n 1] Following this period, video games diverged into different platforms: arcade An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, public houses, and video arcades. Most arcade games are redemption games, merchandisers , video games, or pinball machines, mainframe, console A console game is a form of interactive multimedia used for entertainment. The game consists of manipulable images generated by a video game console, and displayed on a television or similar audio-video system. The game itself is usually controlled and manipulated using a handheld device connected to the console called a controller. The controller, personal computer A personal computer game is a game played on a personal computer, rather than on a video game console or arcade machine. Computer games have evolved from the simple graphics and gameplay of early titles like Spacewar!, to a wide range of more visually advanced titles and later handheld games A handheld video game is a video game designed for a handheld device. In the past, this primarily meant handheld game consoles such as Nintendo's Game Boy line. In more recent history, mobile games have become popular in calculators, personal digital assistants , mobile phones, MP3 players, and other similar portable gadgets.

The first commercially viable video game was Computer Space Computer Space is a video arcade game released in November 1971 by Nutting Associates. Created by Nolan Bushnell and Ted Dabney, who would both later found Atari, it is generally accepted that it was the world's first commercially sold coin-operated video game — and indeed, the first commercially sold video game of any kind, predating the in 1971 The early history of video games dates back to 1947, with a missile simulator which uses analog circuitry, which laid the foundation for a new entertainment industry in the late 1970s within the United States ^ b. English is the de facto language of American government and the sole language spoken at home by 80% of Americans age five and older. Spanish is the second most commonly spoken language, Japan Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south. The characters which make up Japan's name mean "sun-origin", which is why Japan is, and Europe Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally divided from Asia to its east by the water divide of the Ural Mountains, the Ural River, the Caspian Sea, the Caucasus Mountains (or the Kuma-Manych Depression), and the Black Sea to the southeast. Europe is bordered. The first major crash in 1977 A video game console is an interactive entertainment computer or modified computer system that produces a video display signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal occurred when companies were forced to sell their older obsolete systems flooding the market. Six years later a second, greater crash The North American video game crash of 1983 brought an abrupt end to what is considered the second generation of console video gaming in the English-speaking world. It almost destroyed the then-fledgling industry and led to the bankruptcy of several companies producing home computers and video game consoles in North America. It lasted about two occurred. This crash—brought on largely by a flood of video games coming to the market—resulted in a total collapse of the console gaming industry worldwide, ultimately shifting dominance of the market from North America North America is the northern continent of the Americas, situated in the Earth's northern hemisphere and in the western hemisphere. It is bordered on the north by the Arctic Ocean, on the east by the North Atlantic Ocean, on the southeast by the Caribbean Sea, and on the west by the North Pacific Ocean; South America lies to the southeast. North to Japan. While the crash killed the console gaming market, the computer gaming market was largely unaffected. Subsequent generations of console video games would continue to be dominated by Japanese corporations. Though several attempts would be made by North American and European companies, fourth generation of consoles In the history of computer and video games, the fourth generation began on October 30, 1987 with the Japanese release of Nippon Electric Company's (NEC) PC Engine (known as the TurboGrafx-16 in North America). Although NEC released the first fourth generation console, this era was dominated by the rivalry between Nintendo and Sega's consoles; the, their ventures would ultimately fail. Not until the sixth generation of video game consoles The sixth-generation era refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century. Platforms of the sixth generation include Sega's Dreamcast, Sony's PlayStation 2, the Nintendo GameCube, and Microsoft's Xbox. This era began on November 27, 1998 with the release of the would a non-Japanese company release a commercially successful console system. The handheld gaming A handheld game console is a lightweight, portable electronic device with a built-in screen, games controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place. Unlike video game consoles, the controls, screen and speakers are all part of a single unit market has followed a similar path with several unsuccessful attempts made by American companies all of which failed outside some limited successes in the handheld electronic games early on. Currently only Japanese companies have any major successful handheld gaming consoles, although in recent years handheld games have come to devices like cellphones A mobile phone or mobile is an electronic device used for mobile telecommunications (mobile telephony, text messaging or data transmission) over a cellular network of specialized base stations known as cell sites. Mobile phones differ from cordless telephones, which only offer telephony service within a limited range, e.g. within a home or an and PDAs A personal digital assistant is a mobile device, also known as a palmtop computer. PDAs are used to organize a person's life by taking notes, holding contacts, and connecting to the Internet. Newer PDAs commonly have color screens and audio capabilities, enabling them to be used as mobile phones (smartphones), web browsers, or portable media as technology continues to converge.

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